Emilia Schatz - Professional null Speaker
Available

Emilia Schatz

Speaker & Booking Information

Lead Game Designer at Naughty Dog

Speaking Categories

Available for:

  • Corporate Appearances
  • Speaking Engagements
  • Virtual Events
  • Moderated Q&A Sessions
  • Fireside Chats
  • Meet-And-Greets

Naughty Dog’s Uncharted 4: A Thief’s End was a 2016 blockbuster and Emilia Schatz played a key role in creating it. She is responsible for big upgrades to the way the video game’s main character moves through the digital world scaling walls and obstacles. Schatz researched these mechanics on rock-climbing jaunts with colleagues.

“We talked about what it actually felt like to climb” says the designer (who is currently working on a se­­quel to the postapoca­lyptic adventure game The Last of Us). While making Uncharted 4 she was also going through a personal evolution physically tran­sitioning from male to fe­­male.

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